Playkey DevLog. Issue 44
Hello everyone! We have been in open beta testing of our decentralized platform for two months with the fixed payment reward system for our miners. We have analyzed all the data collected and decided to move all the miners to a new per-minute based reward system starting 01.07.2020 with each minute of game time on the server evaluated at $0.004. Detailed reasons and conditions are described in this article.
The news from the developers is as follows.
- We added the support for SSD caching in order to increase performance. So, if there is a large HDD and a smaller SSD, we will cache the data, so that the users spend more time enjoying games rather than waiting for the levels to load.
- Improved storage management. Updating games requires two times less the amount of traffic.
- Implemented free space control for miners’ disks. A new game will no longer be downloaded unless there is enough space for it. We also added a functionality to reserve disk space for the games being downloaded.
- Automatic miner’s hardware info collection (CPU, GPU, RAM, Drivers) has been set up. This helps us determine the optimal set of games for each hardware.
On top of that we added a few more games for miners’ servers, including GTA V from Epic Games (the game that they were giving away for free).
In the nearest future we plan to optimize game updates. We implement the feature that will enable download of the update for a single machine in the network, that will later on redistribute that update to other machines in the same network. This is our first step towards complete decentralization, when updates will be shared using BitTorrent technology. This will significantly lower the time it takes for the updates to reach miners’ hardware.
In the long-term perspective we intend to implement detailed data collection from miners’ machines and set up the analytics in their personal accounts. This is all the news for this month. See you in the next one!